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61. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
I have no idea if anyone at CCP got an idea of what a test plan is, but if anyone does, I suggest adding "probing a ship" to the items needing test before release...
- by Caius Sivaris - at 2013.09.08 16:20:00
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62. Sticky:Probe scanning improvements in Odyssey 1.1 - in EVE Information Portal [original thread]
Please rollback until basic stuff like showing dots for ships, having the button to clear ignored sigs etc works... This was supposed to be an improvement, this is a huge regression....
- by Caius Sivaris - at 2013.09.07 12:57:00
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63. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Did coming up with those changes involve the consumption of large quantities of alcohol? Out of deployed mode they will be as useless as ever in PvP due to their sensor strength not being fixed, a flight of EC-300 will likely be all it takes to t...
- by Caius Sivaris - at 2013.08.30 23:51:00
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64. [VIDEO] Super Sekrit Footage, small gang capital warfare! - in My EVE [original thread]
Arch Stanton's Neighbour wrote: You know you can lock your target before hitting siege right? And not suffer through half a minute of lock time? All ofthat because activating siege is instant and locking isnt. Sounds obvious but I guess it's to...
- by Caius Sivaris - at 2013.08.13 22:20:00
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65. Sticky:[Odyssey 1.1] Dominix bonus change - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: We are going to put a small change in for 1.1: Dominix's drone tracking and optimal range bonus lowered from 10% per level to 7.5% per level. This brings the bonus in line with all other damage application bonuses we give, s...
- by Caius Sivaris - at 2013.08.09 15:54:00
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66. Smartbombs & Weapons Timer. - in Ships and Modules [original thread]
Turelus wrote: So today I started using Smartbombs in PVE and was somewhat confused as I started getting the one minuet PVP timer. Do you do that with this char?
- by Caius Sivaris - at 2013.07.09 15:57:00
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67. random hisec wardecs on small/new corps - in Warfare & Tactics [original thread]
xiline anahata wrote: Greetings, However, the game mechanics allow for random entities to wardec in hisec basically giving 3 options: miraculously develop pvp skills overnight (25hrs) which considering low-skills and low-isk of beginners is...
- by Caius Sivaris - at 2013.07.04 14:36:00
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68. Black Ops choices - in Ships and Modules [original thread]
Evei Shard wrote: I've heard more negative over the years about BlOps than I have positive stuff, it's nice to know that people can use them as more than just a bridge (now that I understand how *that* works). People that don't understand ...
- by Caius Sivaris - at 2013.06.27 20:44:00
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69. Industrial ship skill bonuses - in Ships and Modules [original thread]
Hubbeli Puppeli wrote: I might not understand this game but somewhat it seems that all industrial ships use, if not all then most, lowslots on Expanded Cargoholds? The tanking bonus can actually be somewhat useful for hauling in 0.0 mining...
- by Caius Sivaris - at 2013.06.27 15:58:00
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70. Ham Legion with sexy tank. - in Ships and Modules [original thread]
Kijimea wrote: Never played a HAM Legion so what should be the advantage of a HAM legion against Lasers? Shooting angels.
- by Caius Sivaris - at 2013.06.27 13:14:00
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71. Odyssey Tempest? - in Ships and Modules [original thread]
Xander Det89 wrote: So many non-OP changes could have been made... but hey lets stick to lamepest. 7th Turret to actually give it an edge on raw gunnery? Nah... single greater damage bonus with falloff or tracking?... Nah, lets just keep it as ...
- by Caius Sivaris - at 2013.06.27 12:46:00
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72. Black Ops choices - in Ships and Modules [original thread]
Oxide Ammar wrote: You need to train learning lvl V, I didn't say it's bad to pvp in blops I said it's not feasible to pvp in 750+ mill ship when you have much cheaper and do same job, ABC of any isk mangement. If it's for just your " I PvP in...
- by Caius Sivaris - at 2013.06.27 12:09:00
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73. Black Ops choices - in Ships and Modules [original thread]
Marcus Gideon wrote: You send a real CovOp ship ahead, who lights a CovCyno. Then you Bridge across so your hoard of CovOp ships can rush in. Theoretically, you could Jump in yourself, cloak in place, and wait to give the fleet a ride home. ...
- by Caius Sivaris - at 2013.06.27 09:02:00
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74. Black Ops choices - in Ships and Modules [original thread]
Evei Shard wrote: I've been wanting to train for Black Ops since I started playing Eve. Back then I had incorrect ideas on how it all worked (for example: I was lead to believe that you didn't need a cyno in order to jump a BlOps ship into a sy...
- by Caius Sivaris - at 2013.06.27 06:35:00
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75. mixing prop mods - in Ships and Modules [original thread]
Ciyrine wrote: Sergeant Acht Scultz wrote: First question you need to answer yourself is why would you need a 100MN MWD on top of a 10MN MWD? What are you trying to achieve with? I want to get my legion on top of the target asap so less ...
- by Caius Sivaris - at 2013.06.26 20:14:00
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76. 700 DPS and 200 EHP tengu how? - in Ships and Modules [original thread]
Ciyrine wrote: Caius Sivaris wrote: Because sleepers/some plexes can have nasty alpha? The guy is posting non nonsensical question after non nonsensical question anyway, and all he got to show for his time in EVE is a badly fit Caracal loss...
- by Caius Sivaris - at 2013.06.26 19:11:00
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77. 700 DPS and 200 EHP tengu how? - in Ships and Modules [original thread]
Tsukino Stareine wrote: Caius Sivaris wrote: Tsukino Stareine wrote: fairly sure nobody would fly a HAM tengu in pvp without a point. When did the OP said PvP? 90% of Tengus must be PvE anyway. why would you care about ehp on a pve...
- by Caius Sivaris - at 2013.06.26 18:50:00
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78. 700 DPS and 200 EHP tengu how? - in Ships and Modules [original thread]
Tsukino Stareine wrote: fairly sure nobody would fly a HAM tengu in pvp without a point. When did the OP said PvP? 90% of Tengus must be PvE anyway.
- by Caius Sivaris - at 2013.06.26 16:18:00
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79. 700 DPS and 200 EHP tengu how? - in Ships and Modules [original thread]
Sergeant Acht Scultz wrote: Ciyrine wrote: Was reading topic someone said they prefered their tengu that did this. But disnt post a fit. Of the fits ive looked up i havent seen one that does this. And is there a database of shipbuilds i can ...
- by Caius Sivaris - at 2013.06.26 16:03:00
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80. Legion small gang pvp - in Ships and Modules [original thread]
Tsukino Stareine wrote: do you even understand what the point of a 100mn fit is? He obviously never even tried to fly anything with an oversized speed mod. Pro tip: they don't mix with short range weapon systems... The workhorse legion (flo...
- by Caius Sivaris - at 2013.06.26 14:32:00
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